Hello everyone! After the last entry dedicated to the hilarious mix between two classic franchises of the video game industry such as Art of Fighting and Kunio-Kun, in this new entry of my blog I bring you MegaMari, a tale about witches... Japanese lolita witches, that is. Developed by indie Japanese developing team Twilight Frontier, MegaMari is a 2D action and platform game inspired by Capcom´s Mega Man classic series and starring characters from the Touhou Project, a series of “doujin” (the equivalent to indie games in Japan) games that take place in a world of magic and fantasy and which belong to the shooter genre, and more specifically to the subgenre know as “Danmaku”, “Maniac Shooter” o “Bullet Hell”. I´m going to try to explain some of the main features of this great game.
Let´s begin with the game´s story. Being the Japanese game it is, as many of you could probably already guess, it could not be your typical story of witches with flying brooms and black cats. The witch Patchouli Knowledge (I really love these names) is tired of having our protagonists, Marisa Kirisame and Alice Margatroid, “borrowing” her magic books, so she has decided to lock her book collection deep inside a mechanical fortress full of deadly traps (of course, where else!) and has asked other witches who for whatever reason hold a grudge against Marisa and Alice to help her stop these two from “borrowing” any more books, but far from giving up, Marisa and Alice have decided to find Patchouli´s fortress in order to fulfill their mission: get more of their beloved magic books. Oh, yeah, just one more important thing: all the witches are lolitas. What do you think so far? Good? Alright, let´s go on then. The best way to describe MegaMari´s gameplay is with another megaword of the megagame industry: Mega Man. As I mentioned at the beginning of this entry, this game is heavily inspired on Capcom´s Mega Man franchise, and just like in Mega Man, we will be able to complete the first 8 levels of the game in any order we want. Once we defeat the boss at the end of each level, Marisa and Alice will learn a new power based on the one of the boss we just defeated, which will be extremely helpful to defeat, not just normal enemies, but also the remaining bosses. This will have the players replaying some levels in order to find out which is the best weapon to defeat the boss of each stage, since it will be extremely difficult to take out some of the bosses without using the proper weapon. The first 8 stages bosses will be:
CIRNO
Weakness: Marisa´s Psycho Missile and Alice´s Mental Sacrifice.
Acquired Weapon:
Ice Vulcan (Marisa) White Rose Cluster (Alice)
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EIRIN YAGOKORO
Weakness: Marisa´s Ice Vulcan and Alice´s White Rose Cluster.
Acquired Weapon:
Black Lotus (Marisa) Force Crisis (Alice)
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YUYUKO SAIGYOUJI
Weakness: Marisa´s Black Lotus and Alice´s Force Crisis.
Acquired Weapon:
Butterfly Stream (Marisa) Reincarnation Ghost (Alice)
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REIMU HAKUREI
Weakness: Marisa´s Butterfly Stream and Alice´s Reincarnation Ghost.
Acquired Weapon:
Yin-Yang Strike (Marisa) Homing Amulet (Alice)
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REMILIA SCARLET
Weakness: Marisa´s Yin-Yang Strike and Alice´s Homing Amulet.
Acquired Weapon:
Red Magic (Marisa) Bloody Curse (Alice)
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SAKUYA IZAYOI
Weakness: Marisa´s Red Magic and Alice´s Bloody Cross.
Acquired Weapon:
Thousand Knifes (Marisa) Quicksilver (Alice)
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YOUMU KONPAKU
Weakness: Marisa´s Thousand Knives and Alice´s Quicksilver.
Acquired Weapon:
Ghost Cutter (Marisa) Rolling Slash (Alice)
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REISEN UDONGEIN INABA
Weakness: Marisa´s Ghost Cutter and Alice´s Rolling Slash.
Acquired Weapon:
Psycho Missile (Marisa) Mental Sacrifice (Alice)
Dodge, dodge! I have plenty more! |
If you like the Mega Man series or classic platform games and cannot wait anymore till Keiji Inafune and his guys finish the nice looking Mighty No. 9, you should definitely give Megamari a chance, I´m sure it won´t disappoint you!
GAMEPLAY VIDEO: https://www.youtube.com/watch?v=0DDgAAyhlbs
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