HAZ CLIC AQUÍ PARA LEER ESTA ENTRADA EN ESPAÑOL.
Hello everyone!
How is it going bouncing around with Wizorb? Having some nice retro style fun? Hope so! Anyway, as I´m sure many of those who follow daily all the happenings that take place in this industry of pixels and polygons that we all adore so much, in the late years we´ve been assisting to some kind of “resurrection” of the 2D fighting games, some kind of “second golden era” for this genre that so much glory brought to the game industry during the 90s after
Capcom gave way to the storm of punches, kicks and energy balls of all shapes and colors with the timeless classic
Street Fighter 2, and in which we can also find other franchises that have written their name in golden letters in the history of gaming (and the minds of millions of gamers around the word), like several of the tittles of the legendary
SNK such as
The King of Fighters,
Fatal Fury,
Samurai Shodown y
Art of Fighting, and, in a relatively smaller scale, others such as
World Heroes,
Mortal Kombat or
Killer Instinct. Although the genre didn´t never quite completely disappear, in the decade of the 2000, except for Japan where the genre has always been popular since its beginnings, specially in the competitive scene, things cooled down a bit (actually a lot) for Ryu, Ken and all their friends despite the birth or new fan-favorite franchises such as the popular
Guilty Gear series. In fact, things cooled down so much, that it was during these dark times for the 2D fighting genre that Capcom officially announced their retirement from the genre that they once ruled together with Osaka neighbors SNK, as they though the genre was not relevant anymore in times where the new tendency was the 3D and the Hollywood style cut-scenes, till a few years later, Capcom, as the proud champ that just cannot leave behind his former days of glory, changed their minds and decided to bring back the genre big time with the fourth installment (leaving aside the trillions of updated versions) of their successful fighting franchise, which just like its predecessors, was critically acclaimed and topped the sales charts around the world, and which was followed by new entries in the above mentioned series Guilty Gear and The King of Fighters, together with other classics such as
Marvel vs. Capcom 3 also from Capcom and Mortal Kombat, on top of the birth of new franchises as the impressive
BlazBlue, starting like this the above mentioned second golden era of 2D fighting games that continues nowadays, and which seems it will not end anytime soon, for not only recently we could witness the release of the A-M-A-Z-I-N-G Guilty Gear Xrd (still cannot believe what
Arc System Works guys were able to pull off with this game), but soon we will receiving also new entries from Street Fighter itself and other games such as BlazBlue and Mortal Kombat for the new generation consoles, including a Dragon Ball game for
Nintendo 3DS from the fathers of Guilty Gear and BlazBlue, and which looks pretty promising. Although probably the genre will never recover all the former glory and glamour of the first golden era back in the 90s, when it was able to summon legions of fans eager to show off their new moves in front of the expecting crowd in the local arcades, the future for this genre that not so long ago seemed to be decided to leave Ryu, Ken and all their friends jobless (or begging for money in some weird Japanese pachinko machine) seems now very promising, and is precisely inside this future that we can find the game I want to talk about in this entry, a humble doujin game that pretends to compete with the titans of the genre that fight for the heavyweight champion title of the 2D fighting games genre, a game that I always wanted to talk about since I first saw a previous version of it a couple of years ago. Have you ever dreamed of a 2D fighting game that mixes the more strategic rhythm of Street Fighter 3 with the frantic combats of The King of Fighters series? Well, I introduce you all Yatagarasu Attack on Cataclysm.