HAZ CLIC AQUÍ PARA LEER ESTA ENTRADA EN ESPAÑOL.
Hello everyone! So did you try already Oceanhorn, the “love letter” the indie Finnish team Cornfox & Bros dedicated to the Zelda series? If you love the Zelda series as much as the Finnish team seems to do, you should definitely give it a try. In this new entry I’m going to go back to the 2D fighting genre with a game that can be found among the catalogue of Sony’s legendary PlayStation 2. The game is called (catch your breath) Shin Goketsuji Ichizoku: Bonnou Kaihou. Let’s see what this wacky game hidden in the endless sea of titles available for Sony’s multimillion-selling machine has to offer.

Angela Anny
Chinnen Clara
Jomon Kanji
Keith Kintaro
Buntaro Shintaro
Olof Reiji
White Buffalo Saizou
Bobby Strong
(final boss)
As a curiosity, it is worth to mention that the last boss of the game, known as Bonny Strong, is in fact the parody version of Bobby Ologun, a real Nigerian mixed martial artist turned comedian that resides in Japan and that appears often as a guest in several Japanese TV variety programs, and for all of you who have ever watched a Japanese TV program, you know what that could imply. However, with Atlus series being what it is, good Bobby will perform all kind of wacky attacks that have nothing to do with mixed martial arts, for, as I mentioned before, in this series there is only place for the most eccentric characters (yes, I’m looking at you Guilty Gear). Luckily (or perhaps unfortunately depending on how you look at it), Noise Factory title’s gameplay is much more mundane that it’s unique characters. The game makes use of a four button layout, with two buttons assigned to the weak and strong punches, and another two used for the weak and strong kicks. Of course, the game will also allow us to perform all the typical actions we can often find in the genre, such as throws, running or double jumps. The game includes also the typical power gauge, this time known as Stress Gauge, which will fill up during the combats, allowing us to stock up to three gauges that will allow us to perform the strongest attacks of each character. Every time we fill up one of our Stress Gauge levels, the character will release an energy aura ala Dragon Ball that will make the character invincible for a few seconds on top of damaging the rivals if they are too close. Characters will also be able to transform for a few seconds, which will allow them to boost their powers. Finally, the game includes also a card system that will allow us to equip the characters with the cards we will obtain in the game, thus allowing us to add new skills to the characters.
Regarding the game modes, the game includes all the modes you could expect from a game back at its time, which means there aren’t actually that many. Therefore, once we are in the main menu of the game, we will find the typical Single Mode in which we will face a series of characters controlled by the CPU till we finally face Bobby, a Versus Mode that will allow us to fight against other players via local multiplayer matches or against characters controlled by the CPU, a Mission Mode in which we will have to defeat our rivals while fulfilling certain conditions, and finally we have the Multiplayer Mode, which was only available in Japan and has now been discontinued, so actually is like there is no online multiplayer at all.
As for the game’s presentation, Shin Goketsuji Ichizoku is still a rather flashy game for a 2006 title, however, it is obvious it is one step (or two) behind the giants of the genre, especially when compared to the most recent titles, which makes complete sense if we keep in mind that the game is reusing most of the graphic material from SNK’s 2003 original title, although the game does include certain graphics enhancements. The characters models are all well crafted, displaying a fair amount of detail and fluid animations, however, when it comes to the stages where the combats will take place, this is probably one of the weakest points in the game, for they are rather scarce, although the ones included feature unique places such a Japanese idol concert or a shop in Akihabara (otakus queuing to play included). One of the things that stand out the most from the game’s presentation is its soundtrack, full of vocal tracks that seem taken directly from a Japanese anime series or the background music in any shop in Akihabara.
Shin Goketsuji Ichizoku: Bonnou Kaihou is definitely a different game, a title that never takes itself too seriously, but that is precisely the strongest point of Noise Factory’s game, for its bizarre humor sense is what helps it to set itself apart from the rest, giving as a result a game that, although it does not innovate, it will surely please the fans of the genre that decide to give it a chance with its solid system (on top of provoking a few laughs). So, if you are looking for a new 2D fighting game, Shin Goketsuji Ichizoku: Bonnou Kaihou could definitely be the perfect chance to dust off your PlayStation 2. It might not be a perfect game, but it surely has a lot of personality, even if it’s a strange one. Have fun (literally)!
GAMEPLAY VIDEO: https://www.youtube.com/watch?v=-yV75SWsmHY
No hay comentarios:
Publicar un comentario